

Rendering features available range from basic fixed function rendering through to Shader Model 3.0 level capabilities such as advanced shaders, floating point rendering, multi-sample anti-aliasing, and much more.ģDMark06 running using the SwiftShader DirectX® 9.0c Shader Model 3.0 Demo SwiftShader technology can also support custom front-end APIs that have been explicitly built for a specific application. This makes it possible to directly integrate SwiftShader into applications without any changes to source code. SwiftShader’s modular architecture is capable of supporting multiple application programming interfaces, such as DirectX® 9.0, and OpenGL® ES 2.0, the same APIs that developers are already using for existing games and applications.

TransGaming’s SwiftShader Software GPU Toolkit is the world’s fastest and most flexible general-purpose pure software 3D rendering technology.
